25 June 2012

Rig Utility 2.0 - Ribbon Spline

A few months ago I posted about a Rig Utility for 3DMax that I've been working on. When I posted it here, I mentioned that for the fact that it was mine, I could add any features to it 'cause I knew how it worked from the scratch.

So here is an update to the Rig, my first attempt to do a ribbon spline in 3DMax, and so far, it's working!

Hope you like it and remember that critics and comments are very much welcomed.